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- Boutique 3DCG Studio Backed by Top Japanese AAA Game and Animation Projects
Boutique 3DCG Studio Backed by Top Japanese AAA Game and Animation Projects
- Target Price
- $ 600,000
- Revenue
- $ 450,000
- EBITDA
- $ 100,000
- Status
- Active
- Published Date
- 2/14/25
- Updated Date
- 3/24/25
- Location
- Japan
- Industry
- Internet Businesses
- Tags
- CG Japan Asia Game AAA Animation Movie
1. Company Overview
Established in 2018, the Company is a boutique studio specializing in high-end 3D computer-generated imagery (3DCG) for the global video-game and animation sectors. Leveraging collaborations with leading game publishers and film studios in Japan and overseas, it has contributed to several world-renowned AAA console titles, television commercials for blue-chip corporates, and full-length animated features. To secure long-term stability and accelerate its next phase of growth, the shareholders are considering a full sale to a strategic or financial acquirer.
2. Key Strengths
- Proven AAA Track Record: Credited on globally recognized AAA console games and popular animation franchises.
- Global-Ready Team: English-speaking staff with hands-on experience servicing international clients, providing an immediate springboard for cross-border expansion.
3. Selected Credentials
- 3DCG production for a flagship AAA console title published by a leading Japanese game company
- Full-CG animated feature commissioned by a major global streaming platform (project executed in English)
- Cinematics for a top-selling game franchise owned by a prominent Japanese publisher
- CG assets for television commercials of a major domestic conglomerate
4. Financial Snapshot – FY2026/03 Q1
Metric | FY2023–FY2025 (Actual) | FY2026/03 Q1 (Apr–Jun 2025) | FY2026/03 Forecast* |
---|---|---|---|
Revenue | c. JPY 50 million p.a. | JPY 17.3 million | c. JPY 70 million |
Operating Profit | Stable, with temporary dip due to a discontinued overseas venture | JPY 4.0 million | c. JPY 15 million |
Forecast figures are preliminary and subject to revision.
Key points
- Revenue has remained around JPY 50 million in recent years, underpinned by a solid order book.
- Core 3DCG operations continue to demonstrate healthy margins despite the wind-down of a non-core overseas project.
- Strong order intake in Q1 positions the Company for meaningful year-on-year growth in FY2026/03.
5. Rationale for Sale
Current management wishes to step back from day-to-day corporate and sales responsibilities to focus on design and creative work, and therefore seeks a successor that can drive commercial expansion.
6. Transaction Structure
- 100% share transfer contemplated (asset deal negotiable subject to buyer preferences).
7. Market Opportunity & Growth Drivers
Industry Tailwinds
The global videogame and animation markets continue to expand, with escalating demand for premium 3DCG content. The studio’s high-profile credits position it to win larger and more international mandates.
Value-Creation Levers
- Digital & Social Marketing: Enhancing online visibility to attract additional blue-chip and overseas clients.
- Operational Optimisation: Improved project management and resource allocation to lift profitability.
8. Background & Continuity
The studio has been built around a core team of ten full-time creators. The founding CEO, who also serves as lead artist, is open to remaining post-transaction to ensure creative continuity.
9. Additional Notes
- Further details, including client lists and project breakdowns, will be made available upon execution of an NDA.